(三)违反国家规定,对计算机信息系统中存储、处理、传输的数据和应用程序进行删除、修改、增加的;
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}BfServerless::ProcessHttpRequestFunc FBfServerlessModule::DllProcessHttpRequest = nullptr;LoadFunction(DllProcessHttpRequest, TEXT("ProcessHttpRequest"));Unreal has no additional information about the loaded functions, only a raw function pointer. As such, it is critical that the corresponding C# and C++ structs are exactly aligned. If they are not perfectly byte-for-byte compatible, we will have problems.